Tuesday, August 4, 2009

Apple’s iPhone emerges as gaming platform

Image via WikipediaBy Gabriel MadwaySAN FRANCISCO (Reuters) – Apple’s iPhone has emerged as a serious videogame platform, fulfilling malaysia streamyx com long-held promise of mobile phone gaming Adsl Mtu positioning itself as a legitimate competitor to handheld consoles.The Game Developers Conference in San Francisco last week was Internet Connection Speedometer with plans about games for the iPhone and its WiFi-only

Overall, it has been reported that in comparison with the other next-generation consoles, Nintendo's Wii is, Fiber Optic Amplifier average, the least used console.

The survey conducted by Nielson, which was taken on the 18th of this month, broke cable internet speed the data for males and females and internet based business its data by age range, usage percentage (in minutes), and the average number of days the console was used by the subject.

According to the October-December of 2008 period, which was an important number of months for the video game industry, the Wii performed best with young boys, particularly in the range of 6-11 and older women between 25 and 34 as well as over 35. These women are attracted to games like Rock Band, Guitar Hero, and the popular Wii Fit, which has brought a new, less-targeted audience to the console.

However, the 18-24 group, which has traditionally been considered the "hardcore gaming" bunch, shows more Dsl towards the two other systems - Microsoft's XBox 360 and Sony's Playstation 3.

The Playstation kuala lumpur airport hotel seems to attract the oldest crowd, possibly because of Sony's previous successes with the original Playstation and the brand loyalty that gamers grew up with more almost 15 years 305eu The highest usage in the PS3 category came from 18-24 year olds.

XBox 360 consoles served more as a "middle ground," with most people between the ages of 17 and 24 using the console consistently and for more time than the other consoles - thus having an age group older than the Wii users, but younger than the PS3 users.

The Wii, unfortunately, was the least-used console, generating the lowest scores in the usage percentage and number of days in use categories. The XBox 360 won in these categories.

Here's a quick breakdown.
Males ages 2-11: Wii
Males ages 12-17: Wii
Males ages 18-24: PS3
Males ages 25-34: PS3
Males ages 35+: Wii

Females ages 2-11: Wii
Females ages 12-17: Wii
Females ages 18-24: X360/PS3
Famales ages 25-34: X360/PS3
Famales ages 35+: Wii

The trends were relatively consistent, but showed some highly-contested mobile broadband switching between age groups. Regardless, the gaming industry has been tm streamyx malaysia incredibly well in an otherwise dwindling economy. Free Speed Test reports for the early periods of 2009 will be available soon, and it will be interesting to see how the reports change within the next few months with new and exciting games anticipated for each console.